Commit Graph
57 Commits
Author SHA1 Message Date
8c249aa722 Menu bar switches to the hovered menu once one is open (fixes #1567) (#1571)
With a menu of the in-window bar open, pointing at another title now
closes the open menu and opens that one. With no menu open, pointing
still opens nothing. Clicking the open title, clicking elsewhere, Esc
or choosing an item close the menu as before.

The bar now draws its titles first, then opens the hovered title's menu
if another bar menu is open, then draws the menus. egui 0.36's MenuBar
has no hover switching of its own.

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 02:57:40 -04:00
41e0860725 ALIASEDIT opens the Command Aliases dialog (#1381) (#1391)
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 02:56:52 -04:00
6d15a40f43 Selection cycling: a click over overlapping objects lists them, Shift+Space steps through them (#1149)
* Selection cycling: a click over overlapping objects lists them, Shift+Space steps through them (fixes #1143, fixes #1145)

* canvas: keep viewport_content's doc comment on it

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 02:54:16 -04:00
mattlafyandClaude Opus 5.5 64e55f903c Options: an interface scale preference (#1508)
interfaceScale (0.5-3, default 1) in the OPTIONS JSON form and the Display
tab scales every menu, palette, dialog and the command line through egui's
zoom factor, and is kept in the profile.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 02:33:04 -04:00
Marco Arnulfo 739e083f4b Drafting Settings: polar increment angle no longer shows 15 decimals (fixes #1237) (#1239) 2026-10-19 02:31:18 -04:00
Marco Arnulfo 6546f0eecd Parameters Manager: double-click a name to rename the parameter and every expression that uses it (part of #1134) (#1142) 2026-10-19 02:30:10 -04:00
Marco Arnulfo d4bacce885 Tool Sets: the Parametric category offers Fix, Symmetric, the dimensional constraints and Delete Constraints (part of #1134) (#1138) 2026-10-19 02:29:54 -04:00
Marco Arnulfo 9e3f584a68 Status bar toggles don't cancel the running command, as F7-F12 don't (fixes #1108) (#1111) 2026-10-19 02:29:43 -04:00
Marco Arnulfo f76ca751cc Collapsed Tool Sets leave a strip on the left edge that expands them again (fixes #1095) (#1101) 2026-10-19 02:29:26 -04:00
leonardopbatista 7164b6b5b1 feat(options): save a two-click selection window preference (#1032) 2026-10-19 02:28:41 -04:00
033ee15e01 Fix double-clicking layout viewports creating persistent selection rectangle (#830)
Double-clicking a viewport to enter MSPACE or sheet to enter PSPACE triggers a primary click on the first click that starts an idle selection window (pending_window). When the second click triggers dbl_primary, the handler executed an early return, leaving pending_window open and rendering an unwanted crossing/window rectangle across the screen. Reset pending_window and drag_window on double clicks and suppress primary click dispatch.

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 06:16:24 -04:00
Brandon ThomasandClaude Opus 5.5 4a9dd31a58 Context menu test: a block reference offers both the Block Editor and REFEDIT (#818, #824)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 06:13:49 -04:00
26179f7428 Draw object transparency on screen, in exports and in plots (#764)
* Draw object transparency on screen, in exports and in plots

Transparency was read and saved (entity group 440, layer xdata, ByLayer and
ByBlock) but never drawn. Display lists now carry each object's effective
transparency (its own, its layer's, or the block reference's), and:

- the canvas (GPU and CPU paths), ui.render and PNG/SVG exports blend it;
  TRANSPARENCYDISPLAY turns it off on screen and is now on by default, as in
  AutoCAD (initial value 1);
- plots draw it only when "Plot transparency" is on: a page setup option
  (PAGESETUP `plotTransparency`, a checkbox in the Page Setup Manager and the
  Plot dialog), overridable per plot, with PLOTTRANSPARENCYOVERRIDE (0 never,
  1 the setting, 2 always). PDF gets /ExtGState alpha, PNG plots blend, SVG
  uses opacity. Plots without it are byte-identical to before.

The public DXF Reference has no plot layout flag for plot transparency, so
the option is kept in the session and in JSON, not in DXF/DWG.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Transparency fixes: attributes, PDF overlaps, drag previews

- Attributes draw with their own transparency (their definition's, layer 0
  meaning the reference's layer, ByBlock the reference's) instead of the
  block reference's.
- PDF plots stroke overlapping transparent objects one by one, so they build
  up where they cross as in PNG plots; opaque output is unchanged.
- Drag and rubber-band previews follow TRANSPARENCYDISPLAY.
- Effective transparency is worked out only when it is drawn, reusing the
  layer the property lookup already found.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Transparency: one PDF stroke per transparent primitive; opaque rebuilt previews

- PDF plots never batch two transparent primitives into one path. Block and
  viewport contents share their reference's handle, so the per-object flush
  missed them; each primitive now blends on its own, as in PNG plots and on
  screen. Opaque output is unchanged.
- Previews the session rebuilds with the current properties (rubber bands,
  copies of objects) are drawn opaque again: they carry CLAYER's
  transparency, not the objects'. The GPU drag of the objects themselves
  keeps following TRANSPARENCYDISPLAY.
- Tests for attributes on a transparent reference layer, attributes without a
  definition, and the drag cache across the TRANSPARENCYDISPLAY toggle.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Selection like AutoCAD: colour highlight and the Options Selection tab

Selecting or hovering an object outlined each filled primitive (TrueType
glyphs, dimension and leader arrowheads, solid hatches, wide polylines)
by the rectangle around its triangles, and dashed everything else. A
selected dimension's text became a row of dashed boxes, one per glyph,
and its closed arrowheads small rectangles.

Selected objects are now redrawn in the selection colour: lines solid,
fills filled half see-through (so the lines and text on a highlighted
hatch stay visible), and the whole object reads as selected, text and
arrowheads included. A wipeout is always outlined, since filling it would
hide the drawing under it.

The Options dialog's Selection tab is laid out as AutoCAD's, with the
settings CADCraft can act on, each one AutoCAD's variable, kept in the
user profile:

- Selection modes: noun/verb selection (PICKFIRST), Shift to add
  (PICKADD), Object grouping (PICKSTYLE bit 1, now saved in the profile).
- Selection effect color (selectionColor, an interface preference; null
  is the theme's).
- Grips: Show grips (GRIPS) and the object selection limit for display of
  grips (GRIPOBJLIMIT, 100; 0 no limit): grips are neither drawn nor
  picked beyond it.
- Selection preview (SELECTIONPREVIEW): the object under the cursor is
  highlighted when a command is active (2) and when none is (1).
- Visual Effect Settings: the selection area effect (SELECTIONAREA,
  WINDOWAREACOLOR 150, CROSSINGAREACOLOR 100, SELECTIONAREAOPACITY 25)
  and the Selection Preview Filter (PREVIEWFILTER 3: 1 objects on locked
  layers, 2 xrefs, 4 tables, 8 multiline text, 16 hatches, 32 groups).

As in AutoCAD these are typed, not on the dialog: HIGHLIGHT (0 shows only
the grips of selected objects; not saved, so every session starts
highlighted), SELECTIONEFFECT (1 the selection colour, 0 dashed lines with
fills outlined along their real boundary) and PREVIEWEFFECT (the preview
dashed 0, thicker 1 or both 2).

Left for later, as CADCraft lacks what they control: lasso, grip tips and
menus, group grips, grips within blocks, associative hatch selection,
command and property preview, PICKDRAG, PICKAUTO and PROPOBJLIMIT.

DisplayList::fill_outlines returns the boundary of the region a filled
primitive covers as closed polylines (edges only one triangle has; the
slab filler's horizontal cuts, which need not line up between trapezoids,
are split at every x on their line and kept where an odd number cover
them), falling back to the bounding box over 600,000 vertices. The GPU
and CPU highlight paths and the drawing comparison overlay share the same
looks.

The new labels have Ukrainian rows (the required catalog); other
languages fall back to English.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: EP995LAB <293597958+EP995LAB@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Cody Vogt <18035288+codyvogt@users.noreply.github.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 06:12:48 -04:00
261d46adcf Selection like AutoCAD: colour highlight and the Options Selection tab (#808)
Selecting or hovering an object outlined each filled primitive (TrueType
glyphs, dimension and leader arrowheads, solid hatches, wide polylines)
by the rectangle around its triangles, and dashed everything else. A
selected dimension's text became a row of dashed boxes, one per glyph,
and its closed arrowheads small rectangles.

Selected objects are now redrawn in the selection colour: lines solid,
fills filled half see-through (so the lines and text on a highlighted
hatch stay visible), and the whole object reads as selected, text and
arrowheads included. A wipeout is always outlined, since filling it would
hide the drawing under it.

The Options dialog's Selection tab is laid out as AutoCAD's, with the
settings CADCraft can act on, each one AutoCAD's variable, kept in the
user profile:

- Selection modes: noun/verb selection (PICKFIRST), Shift to add
  (PICKADD), Object grouping (PICKSTYLE bit 1, now saved in the profile).
- Selection effect color (selectionColor, an interface preference; null
  is the theme's).
- Grips: Show grips (GRIPS) and the object selection limit for display of
  grips (GRIPOBJLIMIT, 100; 0 no limit): grips are neither drawn nor
  picked beyond it.
- Selection preview (SELECTIONPREVIEW): the object under the cursor is
  highlighted when a command is active (2) and when none is (1).
- Visual Effect Settings: the selection area effect (SELECTIONAREA,
  WINDOWAREACOLOR 150, CROSSINGAREACOLOR 100, SELECTIONAREAOPACITY 25)
  and the Selection Preview Filter (PREVIEWFILTER 3: 1 objects on locked
  layers, 2 xrefs, 4 tables, 8 multiline text, 16 hatches, 32 groups).

As in AutoCAD these are typed, not on the dialog: HIGHLIGHT (0 shows only
the grips of selected objects; not saved, so every session starts
highlighted), SELECTIONEFFECT (1 the selection colour, 0 dashed lines with
fills outlined along their real boundary) and PREVIEWEFFECT (the preview
dashed 0, thicker 1 or both 2).

Left for later, as CADCraft lacks what they control: lasso, grip tips and
menus, group grips, grips within blocks, associative hatch selection,
command and property preview, PICKDRAG, PICKAUTO and PROPOBJLIMIT.

DisplayList::fill_outlines returns the boundary of the region a filled
primitive covers as closed polylines (edges only one triangle has; the
slab filler's horizontal cuts, which need not line up between trapezoids,
are split at every x on their line and kept where an odd number cover
them), falling back to the bounding box over 600,000 vertices. The GPU
and CPU highlight paths and the drawing comparison overlay share the same
looks.

The new labels have Ukrainian rows (the required catalog); other
languages fall back to English.

Co-authored-by: Cody Vogt <18035288+codyvogt@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 06:09:39 -04:00
e74b276dfd In-place MTEXT editor with formatting toolbar and indent/tab ruler (#532) (#792)
The MTEXT text entry opens a text box on the canvas at the text's location and
width instead of a dialog: font, height, bold, italic, underline, overline,
colour, paragraph alignment, lists, tab and special characters, plus a ruler for
the paragraph's indents and tab stops. Text, per-character formats and paragraph
properties live in engine::mtext_edit (parse and write MTEXT codes, opaque codes
kept verbatim), tested headlessly.

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 06:07:55 -04:00
d826450e03 Block Editor on the current drawing; a drawing with authoring elements offers it (stacked on #833) (#885)
* Block Editor: BEDIT, BSAVE, BSAVEAS and BCLOSE for static blocks

BEDIT opens a block definition in the drawing's own tab with its base point
at the origin, and the block's objects are edited with the ordinary commands.
BSAVE writes them back into the definition, so every reference in the drawing
updates (one undo step in the drawing); BSAVEAS saves under a new name;
BCLOSE goes back to the drawing, asking whether to save unsaved changes.

- The drawing waits untouched while the editor is open (blockedit.rs): its
  undo history, selection and views come back on BCLOSE. Objects left
  unchanged are saved back exactly, so no coordinate drifts.
- Files save the drawing outside the editor; autosave keeps the editor's
  unsaved changes in the block; the close/quit prompt's Save puts them into
  the block first.
- Right-click a selected block reference: Block Editor. In the editor the
  canvas is tinted, the base point is marked, and a bar offers Save Block,
  Save Block As and Close Block Editor (also in the right-click menu). The
  Block tool set's Block Editor button is now live. BLOCKEDITOR sysvar.
- Layout and paper-space commands are refused while the editor is open; a
  block can't be saved to contain a reference to itself.
- Dynamic blocks: their data is kept; the editor says it can't edit their
  parameters yet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Edit Block Definition dialog; BEDIT can start a new block

BEDIT typed or started from a menu or the Tool Sets with no block reference
selected opens the Edit Block Definition dialog: the drawing's blocks sorted
by name, a preview and the description. OK opens the Block Editor on the
block named; a name no block has yet starts a new block, which BSAVE creates
(`bedit {name, create: true}`). A selected block reference still opens at
once, and JSON calls never open the dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Edit Block Definition: centred window, list box; gaps.md F3

The dialog opens centred on the window, the blocks are a full-width list
in a list box of fixed height, and gaps.md F3 mentions the dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* BEDIT: find dynamic block data on the block's BLOCK_RECORD

A dynamic block's ACAD_ENHANCEDBLOCK dictionary hangs off its BLOCK_RECORD
table entry, not the BLOCK entity, so the "parameters are kept" note never
showed for AutoCAD files. Regression test with the data laid out as an
AutoCAD DXF has it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* BEDIT: a dynamic block reference opens its dynamic block

A dynamic block reference with values of its own shows an anonymous block
(`*U12`), so the right-click Block Editor (and BEDIT on a picked or selected
reference) refused it and asked for a name. The anonymous block's record
names its dynamic block in AcDbBlockRepBTag xdata; BEDIT now opens that, as
AutoCAD does. Regression test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Block Editor on the current drawing; opening a drawing with authoring elements offers it

A dynamic block's own drawing (model space with authoring elements: its
block record's ACAD_ENHANCEDBLOCK) opened from the UI asks, as AutoCAD does,
"<file> contains authoring elements. Open in Block Editor?" Yes / No /
Cancel. Yes opens the Block Editor on <Current Drawing>: the drawing's own
objects, edited where they are; BSAVE keeps them, BCLOSE without saving puts
the drawing back. <Current Drawing> heads the Edit Block Definition list.
BSAVEAS is not available there.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Cody Vogt <18035288+codyvogt@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 06:02:48 -04:00
43972c82e8 Edit Block Definition dialog; BEDIT can start a new block (stacked on #824) (#833)
* Block Editor: BEDIT, BSAVE, BSAVEAS and BCLOSE for static blocks

BEDIT opens a block definition in the drawing's own tab with its base point
at the origin, and the block's objects are edited with the ordinary commands.
BSAVE writes them back into the definition, so every reference in the drawing
updates (one undo step in the drawing); BSAVEAS saves under a new name;
BCLOSE goes back to the drawing, asking whether to save unsaved changes.

- The drawing waits untouched while the editor is open (blockedit.rs): its
  undo history, selection and views come back on BCLOSE. Objects left
  unchanged are saved back exactly, so no coordinate drifts.
- Files save the drawing outside the editor; autosave keeps the editor's
  unsaved changes in the block; the close/quit prompt's Save puts them into
  the block first.
- Right-click a selected block reference: Block Editor. In the editor the
  canvas is tinted, the base point is marked, and a bar offers Save Block,
  Save Block As and Close Block Editor (also in the right-click menu). The
  Block tool set's Block Editor button is now live. BLOCKEDITOR sysvar.
- Layout and paper-space commands are refused while the editor is open; a
  block can't be saved to contain a reference to itself.
- Dynamic blocks: their data is kept; the editor says it can't edit their
  parameters yet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Edit Block Definition dialog; BEDIT can start a new block

BEDIT typed or started from a menu or the Tool Sets with no block reference
selected opens the Edit Block Definition dialog: the drawing's blocks sorted
by name, a preview and the description. OK opens the Block Editor on the
block named; a name no block has yet starts a new block, which BSAVE creates
(`bedit {name, create: true}`). A selected block reference still opens at
once, and JSON calls never open the dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Edit Block Definition: centred window, list box; gaps.md F3

The dialog opens centred on the window, the blocks are a full-width list
in a list box of fixed height, and gaps.md F3 mentions the dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* BEDIT: find dynamic block data on the block's BLOCK_RECORD

A dynamic block's ACAD_ENHANCEDBLOCK dictionary hangs off its BLOCK_RECORD
table entry, not the BLOCK entity, so the "parameters are kept" note never
showed for AutoCAD files. Regression test with the data laid out as an
AutoCAD DXF has it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* BEDIT: a dynamic block reference opens its dynamic block

A dynamic block reference with values of its own shows an anonymous block
(`*U12`), so the right-click Block Editor (and BEDIT on a picked or selected
reference) refused it and asked for a name. The anonymous block's record
names its dynamic block in AcDbBlockRepBTag xdata; BEDIT now opens that, as
AutoCAD does. Regression test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Cody Vogt <18035288+codyvogt@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 06:00:15 -04:00
767576ec9e Block Editor: BEDIT, BSAVE, BSAVEAS and BCLOSE for static blocks (#824)
* Block Editor: BEDIT, BSAVE, BSAVEAS and BCLOSE for static blocks

BEDIT opens a block definition in the drawing's own tab with its base point
at the origin, and the block's objects are edited with the ordinary commands.
BSAVE writes them back into the definition, so every reference in the drawing
updates (one undo step in the drawing); BSAVEAS saves under a new name;
BCLOSE goes back to the drawing, asking whether to save unsaved changes.

- The drawing waits untouched while the editor is open (blockedit.rs): its
  undo history, selection and views come back on BCLOSE. Objects left
  unchanged are saved back exactly, so no coordinate drifts.
- Files save the drawing outside the editor; autosave keeps the editor's
  unsaved changes in the block; the close/quit prompt's Save puts them into
  the block first.
- Right-click a selected block reference: Block Editor. In the editor the
  canvas is tinted, the base point is marked, and a bar offers Save Block,
  Save Block As and Close Block Editor (also in the right-click menu). The
  Block tool set's Block Editor button is now live. BLOCKEDITOR sysvar.
- Layout and paper-space commands are refused while the editor is open; a
  block can't be saved to contain a reference to itself.
- Dynamic blocks: their data is kept; the editor says it can't edit their
  parameters yet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* BEDIT: find dynamic block data on the block's BLOCK_RECORD

A dynamic block's ACAD_ENHANCEDBLOCK dictionary hangs off its BLOCK_RECORD
table entry, not the BLOCK entity, so the "parameters are kept" note never
showed for AutoCAD files. Regression test with the data laid out as an
AutoCAD DXF has it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* BEDIT: a dynamic block reference opens its dynamic block

A dynamic block reference with values of its own shows an anonymous block
(`*U12`), so the right-click Block Editor (and BEDIT on a picked or selected
reference) refused it and asked for a name. The anonymous block's record
names its dynamic block in AcDbBlockRepBTag xdata; BEDIT now opens that, as
AutoCAD does. Regression test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Cody Vogt <18035288+codyvogt@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 05:58:12 -04:00
a2b6c9ac4a Animation effects follow the operating system's setting; View ▸ Accessibility ▸ Animation Effects (#759)
With Windows set to show no animations (Settings ▸ Accessibility ▸ Visual
effects ▸ Animation effects), dialogs and menus still faded in and wheel
input glided. All of that motion is egui's default behaviour, and nothing
asked the operating system.

- crates/ui-egui/src/animation.rs: AnimationPref (System, On, Off). Off sets
  egui's animation_time to 0 and scroll_animation to none (window, menu,
  tooltip and popup fades, collapsing sections, scroll bars, scroll-to
  glides), hands each wheel notch to scroll areas whole, and lets
  Cmd/Ctrl+wheel zoom reach its zoom in one step.
- System, the default, follows the OS live: UISettings::AnimationsEnabled on
  Windows, NSWorkspace's Reduce motion on macOS, the XDG Desktop Portal's
  reduced-motion (then GNOME's enable-animations) on Linux and the BSDs,
  prefers-reduced-motion on the web.
- View ▸ Accessibility ▸ Animation Effects ▸ Use System Setting / On / Off,
  the same choice in Options ▸ Display, and `ui.animations`, `options` and
  `ui.set` {"animations"}; `ui.inspect` reports whether animations show.

Drafting behaviour is untouched: tracking's acquisition pause, the
time-sensitive right-click, previews, the caret blink, realtime pan and
zoom. Plain wheel zoom already moved a whole notch per frame (#692).

macOS and Linux are compile-checked (clippy -D warnings for
aarch64-apple-darwin and x86_64-unknown-linux-gnu), not run.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-13 05:34:56 -04:00
8166e4a809 AutoLISP: load and run .lsp routines (fixes #758) (#855)
* AutoLISP: load and run .lsp routines (#758)

CADCraft runs AutoLISP routines. `.lsp` files load with APPLOAD, (load)
or by dropping them on the window, and at startup from the support folder
(acad.lsp once per session or per drawing with ACADLSPASDOC, acaddoc.lsp
per drawing, then S::STARTUP; never from a drawing's own folder).
(defun c:NAME …) defines commands, (autoload) defers loading to first
use, and (expression) and !variable work at the command line and at
prompts. docs/autolisp.md lists what is supported.

The interpreter (crates/engine/src/lisp) reads source with its own
stack and evaluates on an explicit-stack machine, so a routine can stop
for input (getpoint, pause in command) and carry on later on one thread,
deep recursion is an error rather than a crash, and long loops run a
slice per frame (Esc stops them). It follows AutoLISP: 32-bit wrapping
integers, dynamic scope, *error*, vl-catch-all-apply, AutoLISP's error
wording. About 200 built-ins cover the language, command (with pause and
commands left open), entity lists (entget/entmake/entmod/entdel/entlast/
entnext/handent, through the DXF reader and writer's groups, exposed by
cadcraft-io and handed to the engine through a hook), ssget with modes
and filters, tables, system variables, get… input with initget, and
units. A routine is one undo step; each drawing has its own symbols.

Also: keywords typed as _KEYWORD match at prompts; TEXT run by a
routine's command takes one line; DIMENSION records carry their
measurement (42); Prompt::raw shows a get… prompt as written; the
interface asks Session::prompting() (a command's or a routine's prompt)
where it asked whether a command runs, so clicks, right-click and Delete
work at a routine's prompts; getcorner and based get… prompts drag a
rubber band.

Tests: the language, errors, startup files, interactive input, hostile
input (lisp/tests.rs); the #648 corpus, 18/18, when CADCRAFT_LISP_CORPUS
points at it (tests/lisp_corpus.rs); drop, frames and canvas clicks in
the app (ui-egui/tests/lisp_files.rs).

* AutoLISP: bound memory, drop nested values iteratively, guard the per-frame tick

- Cons cells drop with a work list over both car and cdr (and function
  bodies), so a list nested a million deep in its car no longer overflows
  the stack when it goes away.
- Memory caps so a runaway routine fails with a LISP error instead of an
  uncatchable out-of-memory abort: at most 5,000,000 live cons cells
  (counted in Value::cons / Drop, checked every step; cells the drawing's
  variables already held at the run's start don't count against it), no
  string a built-in makes longer than 8 MiB (strcat checks before joining,
  printed text is cut), and a 2 GiB per-run budget for new strings,
  printed text and files read.
- Session::lisp_tick runs under catch_unwind, and so does every slice of
  the LISP machine: a panic ends the routine with "internal error", puts
  the drawing back and leaves the session usable.
- Regression tests for each (deep car nesting, nested functions, the cell
  cap, string length and budget, a panicking built-in in a blocking run
  and in a ticked one).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 05:33:57 -04:00
5630529464 Properties palette: numeric fields take feet and inches, show lengths in the drawing's units, and report what they can't read (fixes #849) (#870)
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 05:23:59 -04:00
25e4900fcd Recent files: the Start page and File ▸ Open Recent list the drawings opened last (fixes #858) (#864)
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 04:44:44 -04:00
4efb01332e Canvas: every click places a point while drawing, however fast (fixes #815) (#835)
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 04:42:53 -04:00
Marco Arnulfo 2effc8bf3e Double-click on text, mtext or an attribute definition starts TEXTEDIT on it (part of #842) (#868) 2026-10-13 04:38:18 -04:00
Marco Arnulfo 7e38081b54 Control channel: control.methods lists the methods, ping answers (fixes #843) (#852)
A client could only learn the top-level methods from docs/control-protocol.md;
help, methods, ping and the like all came back as "unknown method". The app
and the headless backend now answer control.methods with each method they
serve ({method, params, description}) and ping with "pong", and an unknown
method's error points to control.methods. A test keeps the app's list equal
to the doc table and checks every listed method is dispatched.
2026-10-13 04:37:57 -04:00
46ab40d211 Keep the layout tabs inside the status bar (#821)
* Keep the layout tabs inside the status bar

With many layouts or long layout names the tabs ran under the coordinates and
the drafting toggles and off the window.

The tabs now stop before the right-hand controls, leaving room for the
coordinates: Model and "+" stay, then the run of layouts that fits, always
holding the current one. A name wider than 150 px is cut with "…" and shows in
full on hover. When some layouts don't fit, a button after the last tab lists
them all; the "Layout list" button at the left of the bar opens the same list
(it did nothing before).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Status bar test: expect the other layout tabs only when the bar has room

At 900 pt the layout tabs that don't fit move into the layout list (d2fe40b), so
only the current tab is painted there. The test still required "Layout2" at
every size and failed on main.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Chanthawat Kiriyadee <enwuft@icloud.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 04:37:37 -04:00
Books 7fcdc6e3bc Active viewport highlight: selection on the GPU, hover cached apart, kept inside a clipped outline (#770)
* Active viewport: redraw while panning and zooming inside it, without rebuilding the layout (#688)

Inside an active MSPACE viewport, middle-drag, trackpad pan and wheel or
pinch zoom change the viewport's view through set_view_quiet, which makes
no new revision. The layout's display list, which draws model space
through each viewport, was cached on (drawing, revision, zoom band), so it
kept showing the old view until a command such as ZOOM rebuilt it: the
viewport froze, or appeared to ignore the zoom.

The active viewport's contents are now drawn apart from the layout's list,
the way model space itself is drawn. They are built once for an area
around the viewport (half its larger side of margin all round), then moved
and scaled to the current view on the GPU and drawn under the layout's own
objects. They are rebuilt when the drawing changes, when the zoom has
moved 2x from the view they were built for, when the view leaves the built
area, and once a zoom comes to rest, so dash lengths and curve detail
follow the viewport's scale again. A pan step takes about 1 ms with 70,000
polylines, where rebuilding the layout takes about 140 ms per frame.

Rectangular viewports are clipped with the scissor rectangle. A clipped
viewport's outline is drawn into a stencil buffer as a triangle fan that
flips a bit (even-odd, as the outline clips on the CPU), and its contents
draw only where the bit is set; the native window now asks eframe for an
8-bit stencil buffer, and every canvas pipeline names its format. Where
there is no stencil buffer (the CPU canvas, the web runner), a clipped
viewport's contents stay in the layout's list, whose cache now follows the
viewport's view.

Render: Options::skip_viewport leaves a viewport's contents out of a
layout, and viewport_content builds them for any area. Viewport contents
are built on all cores, like model space (130 ms to 37 ms for 70,000
polylines).

* Active viewport highlight: selection on the GPU, hover cached apart, kept inside a clipped outline

Inside an active MSPACE viewport the selection highlight was drawn as
dashed egui shapes on the CPU every frame, about 8-13 ms per frame with
7,000 polylines selected, and its geometry was cached together with the
hover, so moving the cursor over objects tessellated the whole selection
again. The selection and the hover are now cached apart, and the
selection goes through the GPU highlight path model space already uses:
about 0.1 ms per frame. In a clipped viewport it is kept inside the
outline with the stencil mask its contents use; before, it was only cut
to the outline's bounding rectangle.
2026-10-13 04:34:40 -04:00
aldozarandClaude Opus 5.5 507c5e5b34 File tabs: cut long drawing names short with an ellipsis (#657)
Squash of PR #657 by @aldozar.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 03:11:59 -04:00
aldozarandClaude Opus 5.5 c57879a5c8 GPU errors and device loss: keep running, autosave at once, tell the user (#652)
Squash of PR #652 by @aldozar.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 20:42:45 -04:00
rangoDJandClaude Opus 5.5 90cd443000 Add regression tests for Plot Preview toolbar button (fixes #442) (#653)
Squash of PR #653 by @rangoDJ.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 20:42:14 -04:00
Valentin KleinandClaude Opus 5.5 89064fd82a Drafting/plot/UI follow-ups: PolarSnap over isometric snap, MVIEW Restore, plot margins, PNG/SVG pens, PE_URL links, OPTIONS settings (part of #626) (#633)
Squash of PR #633 by @vangel76.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 20:11:06 -04:00
Gert Pellin - GPEandClaude Opus 5.5 4e276db858 Tool Sets: the gear on a category header opens that category's options (#620)
Squash of PR #620 by @switch87.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:53:19 -04:00
rangoDJandClaude Opus 5.5 9b3674e01f Make right palette collapse arrow interactive (fix #617) (#640)
Squash of PR #640 by @rangoDJ.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:53:05 -04:00
MarekSpodBiedryandClaude Opus 5.5 83b8a84050 Add PTYPE as an alias of the Point Style command (#622) (#645)
Squash of PR #645 by @MarekSpodBiedry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:52:37 -04:00
PedroGuilleandClaude Opus 5.5 f967dc7aca Persist SNAPUNIT and GRIDUNIT in DXF (fix #607) (#614)
Squash of PR #614 by @PedroGuille.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:28:56 -04:00
MarekSpodBiedryandClaude Opus 5.5 d431b485bd STYLE typed with no arguments opens the Text Style dialog instead of an error (#535) (#590)
Squash of PR #590 by @MarekSpodBiedry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:27:32 -04:00
MarekSpodBiedryandClaude Opus 5.5 41c3c83fb9 AREA: refuse an open elliptical arc instead of measuring the whole ellipse (#487) (#601)
Squash of PR #601 by @MarekSpodBiedry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:04:40 -04:00
MarekSpodBiedryandClaude Opus 5.5 73c91cbac5 Command line keyboard input works while the command line is hidden (#497) (#595)
Squash of PR #595 by @MarekSpodBiedry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:03:55 -04:00
PedroGuilleandClaude Opus 5.5 a181bbd609 Fix Measure Distance snapping through layout viewports (#616)
Squash of PR #616 by @PedroGuille.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 13:39:39 -04:00
Valentin KleinandClaude Opus 5.5 b13f1e6fa4 OPTIONS: preferences dialog, JSON form and a user profile that survives restarts (fixes #23) (#531)
Squash of PR #531 by @vangel76.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:34:34 -04:00
Valentin KleinandClaude Opus 5.5 bc7744b27b Xrefs: External References palette and XREF (fixes #525) (#533)
Squash of PR #533 by @vangel76.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:11:52 -04:00
Valentin KleinandClaude Opus 5.5 fa0ce3c70f Shortcut menus: command line, drawing and layout tabs, Layers and Properties palettes (fixes #512) (#518)
Squash of PR #518 by @vangel76.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:09:56 -04:00
Valentin KleinandClaude Opus 5.5 997aef85d5 Shortcut menus: command menu while a command runs, selection menu with object edits (part of #512) (#515)
Squash of PR #515 by @vangel76.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:48:12 -04:00
Valentin KleinandClaude Opus 5.5 9427b77209 Temporary tracking point TT and tracking TK at every point prompt (part of #441) (#445)
Squash of PR #445 by @vangel76.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:23:45 -04:00
Valentin KleinandClaude Opus 5.5 b3a73626b2 SAVEAS version and binary DXF, default save version (fixes #421) (#431)
Squash of PR #431 by @vangel76.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:19:47 -04:00
Valentin KleinandClaude Opus 5.5 64eed455e5 Autosave (SAVETIME, SAVEFILEPATH) and Drawing Recovery after a crash (fixes #406) (#416)
Squash of PR #416 by @vangel76.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:18:49 -04:00
Valentin KleinandClaude Opus 5.5 c35a952271 Print opens a Plot dialog (#160) (#200)
Squash of PR #200 by @vangel76.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 11:12:34 -04:00
skylar taylor-barrick 58a8494f98 UI: retain shared workspace while merging current main 2026-10-10 18:31:07 -06:00
Valentin KleinandClaude Opus 5.5 242a00923d Object snap overrides at point prompts, Shift/Ctrl+right-click snap menu, Tab cycling (fixes #393) (#409)
Typed END, MID, CEN, GCEN, NOD, QUA, INT, APP, EXT, INS, PER, TAN, NEA,
PAR (any start of the word from three letters, with `_`/`'` prefixes)
and NON push a one-pick snap frame on the point-modifier layer: the
prompt reads "Endpoint of:", a typed point is snapped with that mode
alone within the aperture (or rejected with "No Endpoint found for
specified point."), and the canvas snaps the cursor with it
(Session::snap_override). A command's own keyword still wins (ARC/ZOOM
`cen`); `_cen` always snaps. Overrides nest with FROM and the filters.

Shift+right-click or Ctrl+right-click on the canvas opens the object
snap menu (From, Mid Between 2 Points, Point Filters, the snap modes,
None, Osnap Settings...), whose items type the same overrides. Tab over
a snap marker with nothing typed cycles the candidate snaps
(pointmod::snap_candidates: the running snap first, then the closest of
each mode).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 18:44:21 -04:00
Valentin KleinandClaude Opus 5.5 54d75a1623 Control channel: cmdline.key replies like cmdline.input (fixes #360) (#361)
When Enter was refused (Enter repeats a command that isn't available),
headless failed the cmdline.key call while the app dropped the error,
and pressing Enter in the app's command line echoes it. Both now echo
the error to the history and reply with the command-line state, the
`output` lines the key added and `error` only when Enter was refused,
the shape #351 gives cmdline.input.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 18:09:26 -04:00