Distinguish polyline midpoint grips from vertices (#1950) (#1958)

* ui: distinguish polyline midpoint grips

* docs: the midpoint-grip row belongs in the revision history (CodeRabbit)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Antoine Boxho
2026-10-24 01:51:36 -04:00
committed by GitHub
co-authored by Claude Opus 5.5 Brandon Thomas
parent 63dec85749
commit 64c35cadff
2 changed files with 19 additions and 7 deletions
+3 -2
View File
@@ -1,6 +1,6 @@
# UI parity
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-13 · **Change:** minor (stable dash anchors on filled-object highlights) · **Target:** Autodesk AutoCAD 2027 for Mac (26.0)
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-22 · **Change:** minor (distinct polyline midpoint grips) · **Target:** Autodesk AutoCAD 2027 for Mac (26.0)
How CADCraft's interaction compares with AutoCAD's: point entry, object snaps, tracking, dynamic
input, grips, selection, the command line, chrome and navigation. A drafter's speed in AutoCAD
@@ -119,7 +119,7 @@ down-arrow options menu (DYNPROMPT), and DYNDIM.
| Multifunctional grip hover menus (Add Vertex, Remove Vertex, Convert to Arc, Lengthen …) | yes | **no** |
| Grip dimensional input (length/angle fields) | yes | no |
| Dynamic block grips | yes | no (no dynamic blocks) |
| Grip appearance (GRIPSIZE, colours, hover) | yes | GRIPSIZE, GRIPS and GRIPOBJLIMIT honoured (Options ▸ Selection); no grip colours |
| Grip appearance (GRIPSIZE, colours, hover) | yes | GRIPSIZE, GRIPS and GRIPOBJLIMIT honoured (Options ▸ Selection); polyline segment midpoints use rectangles, vertices use squares; no grip colours |
## Selection (≈ 40%)
@@ -203,6 +203,7 @@ down-arrow options menu (DYNPROMPT), and DYNDIM.
| Date | Change | Summary |
|---|---|---|
| 2026-10-22 | minor | Polyline segment midpoint grips use rectangles, distinct from square vertex grips, with matching hover and pick bounds (#1950) |
| 2026-10-13 | minor | Filled-region highlight boundaries are traversed in deterministic coordinate order, fixing dash-phase jumps on CPU hover/selection redraws and GPU highlight rebuilds; CPU dash-position, pixel and GPU mesh regressions |
| 2026-10-14 | minor | Selection cycling (#1143): the list and badge of SELECTIONCYCLING, Shift+Space through overlapping objects (#1145) |
| 2026-10-14 | minor | Hatch Edit dialog adds boundaries from picked points or closed objects and removes selected loops |